So I've been messing around with this one for a while now. Any chance you can have a look at these titles? No rush but any help would be greatly appriciated. The Getaway and The Getaway: Black Monday. I know right now Dark Alliance on GameCube in Dolphin is way more advanced and plays great with no configuration at all other than increasing the IR up to 4x Native and AF at 16X and is rock solid for the most part.Īnd I have a request, there are two game I am having difficulty with getting to run smoothly. Hopefully one day PCSX2 can be comparable to Dolphin with some of the games. Great job on getting the Baldur's Gate games configs tweaked, I know they were tough and can be a challenge and some games can struggle with PCSX2 for sure. Just a reminder that if you've already downloaded a config previously, you can perform a recheck (and update) by holding left ctrl when you click "Configure." in LB. They're all Snowblind engine games so the configs are basically the same between them, just with a slightly different TC offset for the Dark Alliance games than the Champions games. I also updated the existing Champions of Norrath config based on some things I learned while making these. That said, if they perform poorly on your PC, you'll likely need to reduce the scaling to 2x. ![]() These are extremely system-intensive games (especially the Dark Alliance games), so much so that I initially thought I was going to have to stick with 2x scaling but was eventually able to come up with some settings that are giving me 55-60fps at all times at 3x. Hoooooo-boy were these a pain to get right, but I'm really happy with them after all of it. I've added new configs for the below titles. This should be happening automatically on creation, and this ini should be loaded when starting the game. The filename after that should be the per-game memory card. Scroll down until you see a section named "Memory Cards". Now open the ini in that folder named PCSX2_ui.ini. Go back to your PCSX2/inis/ folder and open the folder for the game. Now go back to LB and create a config via right-click "Configure.". Go to PCSX2/inis/ and delete the folder for the game. So long as "Use independent memory cards" is checked in the settings menu for the configurator, it should be injecting the per-game memory card into the game's. Is this the normal behaviour, because I was under the impression the personal memory card would be loaded with said game. Otherwise it just loads either the default or last played game memory card. If I start a game I have to alt tab to the gui and select the personal memory card. If the user selects DirectX11 or software renderer everything works fine.Oke I figured it out. Means if the characters are on screen, the FPS decreased to 50%. If the OpenGL Hardware is selected Soul Calibur 3 has a slow down as soon as the battle starts. (Relevant/Non-default settings of GS/PAD/SPU2/CDVD/USB plugins) ![]() If there's no issue with these settings but there is an issue with some other non-default option, then please state it explicitly. Note: Generally it's recommended to have settings as default as possible and use the Safest preset.Shaderfx_conf=shaders/GSdx_FX_Settings.ini Override_GL_ARB_shader_image_load_store=-1
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